Visual guide

The PulseGTO workflow in real screenshots

Follow a game from its configuration to a saved postflop result. These are recorded product views, not fabricated strategy charts. Captions identify examples and their limits.

Build the action tree

Custom bet sizes and legal actions. Open an image to view the larger original-aspect capture.

Preflop Settings and the engine-built tree preview
Inspect legal preflop actions before starting a run; this is a tree configuration, not a newly solved strategy.
Postflop betting tree settings for separate OOP and IP sizes
The allowed bets, raises and jams define the game that will be solved.

Read preflop ranges in context

The recorded 6-max run and its limits. Open an image to view the larger original-aspect capture.

UTG, HJ, CO, BTN and SB opening ranges from a 6-max 100 bb run at 200,000 samples
Averaged strategy, rake 5% cap 3 bb, no donk or probe bets. This is the output of that tree, not universal GTO opening ranges.
Big blind range facing a button open in a six-player blueprint
The seat strip identifies the preflop line; the strategy is from a previously computed 200,000-sample blueprint.

Change the assumptions with a lock

Allowed-action and fixed-mix locks. Open an image to view the larger original-aspect capture.

Preflop lock rows restricting the allowed actions for pairs
A recorded demo configuration: allowed-action rules are not fixed-frequency postflop locks.
Locked hand 77 facing an UTG open in the HJ hand detail
The recorded demo marks Call as locked and distinguishes the best allowed action. Not a reference range chart.

Study a board, then refine the spot

Local postflop solving. Open an image to view the larger original-aspect capture.

Button versus big blind flop strategy grid and per-combo table
A blueprint flop view: the grid and values are abstraction-based until a saved re-solve is selected.
Recalculate Node controls and memory estimate
Choose stop conditions and inspect memory before launching a local postflop re-solve.

Three players and a saved result

Three-way scope and memory. Open an image to view the larger original-aspect capture.

Three-player postflop card with SB, BB and BTN range inputs
Input view for the three-way engine. It demonstrates three ranges, not a benchmark or a solved equilibrium.
Saved per-combo re-solve with the Re-solved badge
A saved result refines the selected node; other blueprint nodes do not become exact automatically.

Keep settings and judge progress

Building your strategy database. Open an image to view the larger original-aspect capture.

Named postflop tree files dialog
Store and reload the ranges, board, pot, stacks and bet settings of a local spot.
Preflop convergence charts by position and checkpoint table
The demo charts report training convergence in the represented game, not independent whole-game exploitability.

Try the workflow on your own computer

Start a seven-day Engine trial from your account while the trial campaign is available. Activation and licence validation require internet access. Windows and an AVX2-capable CPU are required. Availability and licence terms are on the pricing page.